ActionScript : The Definitive Guide

ActionScript : The Definitive Guide
by Colin Moock, Gary Grossman

ActionScript : The Definitive Guide
List Price: $39.95
Our Price: $11.63
You Save: $28.32 (71%)
Availability: Usually ships in 1-2 business days
Buy Used: from $2.29 (click here)
Category: Book
See more book details and other editions


or

Book Summary Information

Author: Colin Moock, Gary Grossman
Edition: Paperback
Audio: English (Unknown); English (Original Language); English (Published)
Format: Bargain Price
Published: 2001-05
ISBN: 8173662231
Number of pages: 672
Publisher: O'Reilly

Summary of ActionScript : The Definitive Guide

Given its ability to deliver high-impact experiences even over low-bandwidth connections, Flash has become the de facto standard for hundreds of thousands of multimedia web developers worldwide.

Flash 5 now includes a new full-fledged programming language called "ActionScript" for controlling animation and multimedia. It's a quantum leap from the bare-bones "Actions" supported in Flash 4, and ActionScript: The Definitive Guide is the first book dedicated entirely to documenting and demonstrating this new language.

ActionScript includes all fundamental programming constructs (variables, loops, conditionals, functions, etc.), and is inextricably fused with Flash's authoring behaviors and animation timelines. Because ActionScript is based heavily on the ECMAScript Language Specification (ECMA-262) and is syntactically nearly identical to JavaScript, Macromedia expects thousands of existing JavaScript programmers to migrate to ActionScript.

This book is divided into three sections.

  • "ActionScript Fundamentals" introduces both programmers and non-programmers to the new language by first describing fundamental programming concepts and then delineating in detail the components, syntax, and usage of ActionScript.
  • "Applied ActionScript Code Depot" shows you how to use common applications, such as processing online forms.
  • "Language Reference" is a concise and detailed reference that makes all ActionScript globals, properties, and objects, including extensive implementation samples, easy to find quickly.

Code samples are also available from the "Code Depot" on the author's web site devoted to Flash developers.

Topics covered in this book include:

  • Step-by-step tutorials of the most common ActionScript behaviors
  • Object-oriented programming in Flash
  • Intelligent interface development
  • Server communication
  • Dynamic content generation
  • Password protection
  • String handling
  • Message boards
  • Basic physics
  • Games

ActionScript: The Definitive Guide is structured so both programmers and non-programmers can learn how to use ActionScript. This book will take you well beyond simple Flash animations so you can create your own enhanced Flash-driven sites.


Macromedia Flash is the obvious choice for delivering multimedia over the Web. At the heart of Flash's power is ActionScript, the product's powerful object-oriented scripting language. ActionScript is based on JavaScript, making it easy for Web developers new to Flash to get up to speed. ActionScript: The Definitive Guide is a tutorial and reference to ActionScript that meets the needs of both new Flash developers learning the language and experienced coders who need a daily reference.

Author Colin Moock starts off with a primer to Flash terminology and a quick example application--an interactive quiz. Following that, the book quickly gets down to ActionScript nuts and bolts. The first part covers the basics of the language, such as operators, variable scope, and conditional logic, in a traditional presentation. A few lines of example code illustrate each concept.

Critical topics like arrays, movie clips, and object-oriented programming are covered well at the detail level, though a more extensive example application would really have come in handy to illustrate the big picture. The back of the book contains an excellent reference to the ActionScript language, complete with inline example code. ActionScript is an important tool to master, and ActionScript: The Definitive Guide is a fine means to that end. --Stephen W. Plain

Graphics & Multimedia Books

Book Subjects
Most talked about in Graphics & Multimedia Books
Linear Algebra and Linear Operators in Engineering, Volume 3: With Applications in Mathematica® (Process Systems Engineering) ImageLinear Algebra and Linear Operators in Engineering, Volume 3: With Applications in Mathematica® (Process Systems Engineering)
by H. Ted Davis, Kendall T. Thomson
Academic Press; Published: 2000-06-26; Hardcover; Book
Best price: $56.20
Price in other shops: $147.00
Phigs and Phigs+: An Introduction to 3-D Computer Graphics ImagePhigs and Phigs+: An Introduction to 3-D Computer Graphics
by Author Unknown
Academic Press; Published: 1993-02-26; Hardcover; Book
Price in other shops: $88.00
The Mathematica Handbook ImageThe Mathematica Handbook
by Martha L. Abell, James P. Braselton
Academic Press Inc; Published: 1992-07; Paperback; Book
Best price: $20.00
LabVIEW Graphical Programming ImageLabVIEW Graphical Programming
by Gary W. Johnson, Richard Jennings
McGraw-Hill Professional; Published: 2001-07-19; Paperback; Book
Best price: $101.44
LabVIEW GUI: Essential Techniques ImageLabVIEW GUI: Essential Techniques
by David J. Ritter
McGraw-Hill Professional; Published: 2001-11-28; Paperback; Book
Price in other shops: $59.95
North America (Where, How & Why) ImageNorth America (Where, How & Why)
by Allan Murray
Collins Educational; Published: 1987; Unbound; Book
Apple Pro Training Series: Final Cut Pro HD ImageApple Pro Training Series: Final Cut Pro HD
by Diana Weynand
Peachpit Press; Published: 2004-06-11; Paperback; Book
Best price: $53.33
Adobe Illustrator CS Hands-On Training ImageAdobe Illustrator CS Hands-On Training
by Jeff VanWest
Peachpit Press; Published: 2004-04-10; Paperback; Book
Best price: $14.99
Price in other shops: $44.99
Final Cut Pro for Avid Editors ImageFinal Cut Pro for Avid Editors
by Diana Weynand
Peachpit Press; Published: 2002-10-09; Paperback; Book
Best price: $167.33
OpenGL Programming for Windows 95 and Windows NT ImageOpenGL Programming for Windows 95 and Windows NT
by Ron Fosner
Addison-Wesley Professional; Published: 1996-11-08; Paperback; Book
Best price: $11.00
Price in other shops: $44.99
Similar Books and other products
Essential ActionScript 2.0 ImageEssential ActionScript 2.0
by Colin Moock
O'Reilly Media; Published: 2004-06-23; Paperback; Book
Best price: $10.00
Price in other shops: $39.95
ActionScript for Flash MX: The Definitive Guide, Second Edition ImageActionScript for Flash MX: The Definitive Guide, Second Edition
by Colin Moock
O'Reilly Media; Published: 2002-12-19; Paperback; Book
Best price: $6.00
Price in other shops: $54.95
Essential ActionScript 3.0 (Essential) ImageEssential ActionScript 3.0 (Essential)
by Colin Moock
Adobe Dev Library; Published: 2007-06-22; Paperback; Book
Best price: $18.20
Price in other shops: $54.99