C All-in-One Desk Reference For Dummies

C All-in-One Desk Reference For Dummies
by Dan Gookin

C All-in-One Desk Reference For Dummies
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Book Summary Information

Author: Dan Gookin
Edition: Paperback
Audio: English (Unknown); English (Original Language); English (Published)
Published: 2004-09-03
ISBN: 0764570692
Number of pages: 840
Publisher: Wiley Publishing, Inc.
Product features:
  • Condition: New

Book Reviews of C All-in-One Desk Reference For Dummies

Book Review: It's all starting to make sense!
Summary: 5 Stars

I have made various attempts to learn C over the last fifteen or so years, generally in the company of the C Programming Language (2nd Edition) (Prentice Hall Software) by Kernighan & Ritchie.

In these attempts, I picked up enough of the language to write some REALLY simple programmes, to print ready-reckoners and the like and also to do some basic programming on microcontrollers.

However, I would never have called myself a C programmer; pointers always remained a mystery to me. Is C just too hard? No - I was just using the wrong book. Whilst K&R makes a handy reference text, Dan Gookin's book actually TEACHES, and in a light-hearted style.

I am only about one-third the way into the section about pointers but, so far, it is all making sense. Many of the concepts are already familiar, as I am a Perl programmer. If you know Perl and want to learn a "real" programming language (ie: one that is compiled), this may well be the book for you. Having said that, I feel that even non-programmers could get into C with the aid of this book, provided that they have the correct mind-set.

Summary of C All-in-One Desk Reference For Dummies

  • Covers everything users need to get up to speed on C programming, including advanced topics to take their programming skill to the next level
  • Walks C programmers through the entire development cycle of a C program-designing and developing the program, writing source code, compiling the code, linking the code to create the executable programs, debugging, and deployment
  • Provides thorough coverage of keywords, program flow, conditional statements, constants and variables, numeric values, arrays, strings, functions, pointers, debugging, prototyping, and much more
  • Addresses some advanced programming topics such as graphics and game programming as well as Windows and Linux programming
  • Includes dozens of sample programs that readers can adapt and modify for their own uses
  • Written by the author of the first-ever For Dummies book-a man known for his ability to take complex material and present it in a way that makes it simple and fun

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