Cocoa(R) Programming for Mac(R) OS X (3rd Edition)

Cocoa(R) Programming for Mac(R) OS X (3rd Edition)
by Aaron Hillegass

Cocoa(R) Programming for Mac(R) OS X (3rd Edition)
List Price: $49.99
Our Price: $26.91
You Save: $23.08 (46%)
Availability: Usually ships in 1-2 business days
Buy Used: from $26.90 (click here)
Category: Book
See more book details and other editions


or

Book Summary Information

Author: Aaron Hillegass
Edition: Paperback
Audio: English (Original Language); English (Unknown); English (Published)
Published: 2008-05-15
ISBN: 0321503619
Number of pages: 464
Publisher: Addison-Wesley Professional
Accessories:

Book Reviews of Cocoa(R) Programming for Mac(R) OS X (3rd Edition)

Book Review: No thanks.
Summary: 1 Stars

Not a good introduction book. AT ALL. This book assumes you know Objective-C... People were saying this is a good introduction book for beginning developers for the Mac Platform. But be aware it is not n00b friendly AT ALL. No explanations are offered for examples...

Summary of Cocoa(R) Programming for Mac(R) OS X (3rd Edition)

The best-selling introduction to Cocoa, once again updated to cover the latest Mac programming technologies, and still enthusiastically recommended by experienced Mac OS X developers.

?

"Aaron's book is the gold standard for Mac OS X programming books-beautifully written, and thoughtfully sculpted. The best book on Leopard development."

-Scott Stevenson, www.theocacao.com

?

"This is the first book I'd recommend for anyone wanting to learn Cocoa from scratch. Aaron's one of the few (perhaps only) full-time professional Cocoa instructors, and his teaching experience shows in the book."

-Tim Burks, software developer and creator of the Nu programming language, www.programming.nu

?

"If you're a UNIX or Windows developer who picked up a Mac OS X machine recently in hopes of developing new apps or porting your apps to Mac users, this book should be strongly considered as one of your essential reference and training tomes."

-Kevin H. Spencer, Apple Certified Technical Coordinator

?

If you're developing applications for Mac OS X, Cocoa? Programming for Mac? OS X, Third Edition, is the book you've been waiting to get your hands on. If you're new to the Mac environment, it's probably the book you've been told to read first. Covering the bulk of what you need to know to develop full-featured applications for OS X, written in an engaging tutorial style, and thoroughly class-tested to assure clarity and accuracy, it is an invaluable resource for any Mac programmer.

?

Specifically, Aaron Hillegass introduces the three most commonly used Mac developer tools: Xcode, Interface Builder, and Instruments. He also covers the Objective-C language and the major design patterns of Cocoa. Aaron illustrates his explanations with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. After reading this book, you will know enough to understand and utilize Apple's online documentation for your own unique needs. And you will know enough to write your own stylish code.

?

Updated for Mac OS X 10.4 and 10.5, this revised edition includes coverage of Xcode 3, Objective-C 2, Core Data, the garbage collector, and CoreAnimation.


Suitable for anyone with a little C/C++ programming experience who wants to create software for the newest Mac platform, Cocoa Programming for Max OS X provides a slickly packaged and approachable tutorial that will get you started creating state-of-the-art Mac programs.

The smart presentation style and easy-to-understood code examples help make this text an excellent resource. (It also helps that Aaron Hillegass is a truly engaging writer.) He first explains how the legacy NeXTSTEP platform has evolved into Cocoa on the Mac OS X. Beginning with short examples illustrating the actual Cocoa tools in action, the author gets you started with simple programs for a random-number generator, a raise calculator, and other comprehensible examples. Rather than just listing APIs and classes, the emphasis is on hands-on Cocoa development. An early standout section provides a nice tour of essential Objective-C features you'll need to know to use Cocoa effectively.

This book covers the several dozen built-in Cocoa controls, from basic text and buttons to more advanced widgets (including lists and tables). Subsequent sections look at user interface design (using the Interface Builder to create nib files) and how to add programmatic processing behind the visual layout. Along the way, the author introduces coverage of essential Cocoa APIs for strings, arrays, and dictionaries. Later chapters look at saving and loading documents (and user defaults) and how to tap the powerful graphics abilities available in Cocoa. (Besides image and basic drawing, there are short sections on PDF support and printing.)

More advanced user interface features get their due by the end of the book, including cutting and pasting data through the Cocoa pasteboard and also adding drag-and-drop support. Final sections look at creating new controls for use with the Interface Builder palette, and, briefly, how to use Java with Cocoa (an option that the author doesn't necessarily recommend). Throughout this text, the author provides more advanced, challenging problems at the end of each chapter for the "more curious" reader. This approach keeps beginners from getting lost in the details of Cocoa development, but gives the more advanced reader something more to do.

While there are comparably fewer books on Mac OS X compared to other platforms, readers are lucky to have this one available. Anyone who wants to get onboard with Cocoa development will be well served by this title. It's a fine tutorial that earns high marks for its approachable, clear examples and an excellent presentation by an author who knows his stuff and, better yet, knows how to teach it to others. --Richard Dragan

Topics covered: Brief history of the Mac platform (from NeXTSTEP to Mac OS X), basic Cocoa development in Objective-C, using Project Builder and Interface Builder tools, tutorial to Objective-C (instances, variables, using classes, arrays and other containers, custom classes), the Objective-C debugger, basic Cocoa controls (building user interfaces), tables and data sources, event handling and delegates, archiving documents (encoding and decoding, saving and loading documents), Nib files, window panels, saving and retrieving user defaults (including using dictionary classes), notifications (observers and more on delegates), alert panels, localization (including string tables, a English and French example, the nibtool utility), custom views and drawing, drawing images and mouse events (plus coordinates systems and autoscrolling views), responders and keyboard events, fonts and strings (including attributed strings and PDF support), pasteboards and nil-targeted actions, using Objective-C categories (a code reuse feature), drag-and-drop support, timers, sheets and drawers, formatting strings, printing support, on-the-fly menu updating, text editing with text views, basic tutorial for using Java with Cocoa, and custom Interface Builder palettes (and inspectors).

Computers & Internet Books

Book Subjects
Most talked about in Computers & Internet Books
Star Trek Encyclopedia ImageStar Trek Encyclopedia
by Michael Okuka, Denise Okuda
Simon & Schuster Interactive; Published: 1997-10-22; CD-ROM; Windows 98; Book
Best price: $19.99
Price in other shops: $31.00
C++ Standard Library, The: A Tutorial and Reference ImageC++ Standard Library, The: A Tutorial and Reference
by Nicolai M. Josuttis
Pearson Education (USA); Pearson Education (USA); Release date: 1999-08-12; Published: 1999-08-12; Kindle Edition; eBooks
Best price: $51.99
Price in other shops: $64.99
The Mouse Driver Chronicles: An Entrepreneurial Adventure ImageThe Mouse Driver Chronicles: An Entrepreneurial Adventure
by Kyle Harrison, John Lusk
Free Press; Published: 2002-09-02; Paperback; Book
Best price: $6.61
Code Complete: A Practical Handbook of Software Construction ImageCode Complete: A Practical Handbook of Software Construction
by Steve McConnell
Microsoft Press; Published: 2004-07-07; Paperback; Book
Best price: $26.99
Price in other shops: $49.99
The Photoshop Elements 5 Book for Digital Photographers ImageThe Photoshop Elements 5 Book for Digital Photographers
by Scott Kelby
New Riders; New Riders; Release date: 2008-02-14; Published: 2008-02-14; Kindle Edition; eBooks
Best price: $17.59
Price in other shops: $31.99
Effective Java Programming Language Guide ImageEffective Java Programming Language Guide
by Joshua Bloch
Pearson Education (USA); Pearson Education (USA); Release date: 2007-03-16; Published: 2007-03-16; Kindle Edition; eBooks
Best price: $35.09
Price in other shops: $49.99
Plug Your Book! Online Book Marketing for Authors, Book Publicity through Social Networking ImagePlug Your Book! Online Book Marketing for Authors, Book Publicity through Social Networking
by Steve Weber
Weber Books; Weber Books; Published: 2008-12-12; Kindle Edition; eBooks
Best price: $9.99
Price in other shops: $13.95
Effective C++: 50 Specific Ways to Improve Your Programs and Design (2nd Edition) (Addison-Wesley Professional Computing Series) ImageEffective C++: 50 Specific Ways to Improve Your Programs and Design (2nd Edition) (Addison-Wesley Professional Computing Series)
by Scott Meyers
Addison-Wesley Professional; Published: 1997-09-02; Paperback; Book
Best price: $28.00
Price in other shops: $39.95
The Betterphoto Guide to Digital Photography (Amphoto Guide Series) ImageThe Betterphoto Guide to Digital Photography (Amphoto Guide Series)
by Jim Miotke
Amphoto Books; Published: 2005-06-01; Paperback; Book
Best price: $14.21
Price in other shops: $24.95
The Code Book: The Evolution of Secrecy from Mary, Queen of Scots to Quantum Cryptography ImageThe Code Book: The Evolution of Secrecy from Mary, Queen of Scots to Quantum Cryptography
by Simon Singh
Doubleday; Published: 1999-09-14; Hardcover; Book
Best price: $14.90
Price in other shops: $24.95
Similar Books and other products
Objective-C Pocket Reference ImageObjective-C Pocket Reference
by Andrew Duncan
O'Reilly Media, Inc.; Published: 2002-12-01; Paperback; Book
Best price: $5.22
Price in other shops: $9.95
Advanced Mac OS X Programming (2nd Edition of Core Mac OS X & Unix Programming) ImageAdvanced Mac OS X Programming (2nd Edition of Core Mac OS X & Unix Programming)
by Mark Dalrymple, Aaron Hillegass
Big Nerd Ranch; Published: 2005-10-01; Paperback; Book
Best price: $44.09
Price in other shops: $69.99
iPhone SDK Application Development: Building Applications for the AppStore ImageiPhone SDK Application Development: Building Applications for the AppStore
by Jonathan Zdziarski
O'Reilly Media, Inc.; Published: 2009-01-19; Paperback; Book
Best price: $19.09
Price in other shops: $34.99
Core Animation for Mac OS X and the iPhone: Creating Compelling Dynamic User Interfaces (Pragmatic Programmers) ImageCore Animation for Mac OS X and the iPhone: Creating Compelling Dynamic User Interfaces (Pragmatic Programmers)
by Bill Dudney
Pragmatic Bookshelf; Published: 2008-10-28; Paperback; Book
Best price: $21.92
Price in other shops: $34.95
Learn Objective–C on the Mac (Learn Series) ImageLearn Objective–C on the Mac (Learn Series)
by Mark Dalrymple, Scott Knaster
Apress; Published: 2009-01-02; Paperback; Book
Best price: $24.00
Price in other shops: $39.99
Programming in Objective-C (Developer's Library) ImageProgramming in Objective-C (Developer's Library)
by Stephen Kochan
Sams; Published: 2003-12-18; Paperback; Book
Best price: $48.10
Xcode 3 Unleashed ImageXcode 3 Unleashed
by Fritz Anderson
Sams; Published: 2008-07-27; Paperback; Book
Best price: $27.23
Price in other shops: $44.99
The iPhone Developer's Cookbook: Building Applications with the iPhone SDK (Developer's Library) ImageThe iPhone Developer's Cookbook: Building Applications with the iPhone SDK (Developer's Library)
by Erica Sadun
Addison-Wesley Professional; Published: 2008-10-23; Paperback; Book
Best price: $23.44
Price in other shops: $39.99
Programming in Objective-C 2.0 (2nd Edition) (Developer's Library) ImageProgramming in Objective-C 2.0 (2nd Edition) (Developer's Library)
by Stephen Kochan
Addison-Wesley Professional; Published: 2009-01-08; Paperback; Book
Best price: $25.55
Price in other shops: $44.99
Beginning iPhone Development: Exploring the iPhone SDK ImageBeginning iPhone Development: Exploring the iPhone SDK
by Dave Mark, Jeff LaMarche
Apress; Apress; Published: 2008-11-14; Paperback; Book
Best price: $20.97
Price in other shops: $39.99