Customer Reviews for Effective C++: 50 Specific Ways to Improve Your Programs and Design (2nd Edition) (Addison-Wesley Professional Computing Series)

Effective C++: 50 Specific Ways to Improve Your Programs and Design (2nd Edition) (Addison-Wesley Professional Computing Series)
by Scott Meyers

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Book Reviews of Effective C++: 50 Specific Ways to Improve Your Programs and Design (2nd Edition) (Addison-Wesley Professional Computing Series)

Book Review: THE book next to Bjarne's for C++
Summary: 5 Stars

A really good book where there is something to learn in every other example and chapter even if you consider yourself a master C++ programmer with years of experience. Besides reading the book, I happened to attend Scott's live training on Design patterns and Embedded C++ both of which were great experience.

Book Review: amazing book
Summary: 5 Stars

this book is probably the best book I have read on the intricacies of c++. It opened my eyes to the many faults I have as a programmer.

Book Review: Good stuff, although less than 2nd Edition
Summary: 4 Stars

This book, and its vol2 (More effective C++) is a must have for any intermediate level C++ practitioner.

Unfortunately, the new material comes across as muddled, perhaps because C++ is now so complex that maybe even Dr Meyers doesn't quite get it? Who knowns.

Whatever the reason, this volume is markedly more muddled and therefore less impactful than its previous editions. But it is still an essential tome, hence the 4 stars.


Book Review: Nuances beyond the basics explained
Summary: 5 Stars

C++ is a complex language with many nuances. Once you have learned the basics, Effective C++ teaches you the nuances. Each of the 55 items is a practical tip on improving your C++ code but taken together they lead to a deeper understanding of C++ that will make you a much better C++ programmer.

Book Review: Useful & Easy To Read
Summary: 5 Stars

One of the more practical books I've read on c++.
Easy to read and gets right to the point.

The book is divided into short chapters that covers some of the less-known subjects of c++, such as explicit constructors, virtual destructors, smart pointers, slicing issues, c++ castings & inlines, compilation dependancies, private inheritance, virtual multiple inheritance, templates meta-programming, placement new overloading and STL' TR1.

I've been programming c++ for more than 5 years and still managed to learn new things from reading it, so I would recommand to anyone giving it a try.
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