Flash CS3: The Missing Manual

Flash CS3: The Missing Manual
by Chris Grover, E. A. Vander Veer

Flash CS3: The Missing Manual
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Book Summary Information

Author: Chris Grover, E. A. Vander Veer
Edition: Paperback
Audio: English (Unknown); English (Original Language); English (Published)
Published: 2007-05-25
ISBN: 0596510446
Number of pages: 528
Publisher: Pogue Press

Book Reviews of Flash CS3: The Missing Manual

Book Review: A good guide on the latest version of Flash
Summary: 4 Stars

Flash CS3 contains upgraded capabilities for integrating animations into other Adobe products. Flash CS3 also incorporates ActionScript 3.0 and the new XML engine into the popular authoring tool. This book shows you how to work with Flash CS3 by using small groups of instructions for each task at hand. The book begins getting you started launching Flash, creating your own drawings, and transforming them into moving animations. Part two of the book gets you involved in the detailed skills required to get your frames and layers in place. Once you learn how to reorganize your animation by rearranging frames on the Timeline, you learn how to manipulate color and add special effects, and finally how to incorporate non-Flash files of all kinds into your animation. Part three is a crash course on interactivity including a short section on ActionScript that is just enough to get you started. Part four is on testing strategies and delivery methods for your animation.

Each chapter usually involves plenty of screen shots of the application with step-by-step instructions on how to get to the various menus and screens. Among the instructions there are useful tips on shortcuts, and other boxes that include questions you might have and answers to those questions. The book manages to be pretty comprehensive on the subject of Flash CS3 without being confusing or getting bogged down in details. The notes and and asides are kept in separate color boxes to keep them apart from the actual "lesson" the chapter is trying to teach. Overall I found the book quite helpful. The following is the detailed table of contents:

Introduction
Part One: Creating a Flash Animation
Chapter 1. Getting Around Flash
Starting Flash
A Tour of the Flash Desktop
Toolbars
Panels
The Timeline
The Flash CS3 Test Drive
Opening a Flash File

Chapter 2. Creating Simple Drawings
Planning Pays Off
Preparing to Draw
Creating Original Artwork
Copying and Pasting Drawn Objects
Adding Color

Chapter 3. Animating Your Drawings
Frame-by-Frame Animation
Adding Layers to Your Animation
Animating Automatically (Tweening)

Part Two: Advanced Drawing and Animation
Chapter 4. Organizing Frames and Layers
Working with Frames
Adding Content to Multiple Layers
Viewing Layers
Working with Layers
Organizing Layers

Chapter 5. Advanced Drawing and Coloring
Selecting Graphic Elements
Manipulating Graphic Elements
Adding Text to Your Drawing
Advanced Color and Fills
Creating Custom Colors
Saving Color Swatches
Importing a Custom Color Palette
Copying Color with the Eyedropper

Chapter 6. Adding Special Effects
Built-in Timeline Effects
Spotlight Effect Using Mask Layers

Chapter 7. Reusable Flash: Symbols and Templates
Symbols and Instances
Templates

Chapter 8. Incorporating Non-Flash Media Files
Incorporating Graphics
Incorporating Sound
Incorporating Video

Part Three: Adding Interactivity
Chapter 9. Automating Flash with ActionScript
How ActionScript Works
Adding an Action
Adding a Prebuilt Behavior

Chapter 10. Controlling Animation
Slowing Down (or Speeding Up) Animation
Organizing an Animation
Looping a Series of Frames
Reversing a Series of Frames

Chapter 11. Interacting with Your Audience
Dynamic Text
Input Text
Tying Actions to Events

Chapter 12. Components for Interactivity
The Built-in Components
Adding Components
Customizing Components
Finding Additional Components

Part Four: Delivering Your Animation to Its Audience
Chapter 13. Testing and Debugging
Testing Strategies
Testing on the Stage
Testing in Flash Player
Testing Inside a Web Page
Testing Download Time
The Art of Debugging

Chapter 14. Publishing and Exporting
Optimizing Flash Documents
Publishing Your Animations
Exporting Flash to Other Formats

Part Five: Appendixes
Appendix A. Installation and Help
Appendix B. Flash CS3, Menu by Menu

Summary of Flash CS3: The Missing Manual

Flash CS3 is the premier tool for creating web animations and interactive web sites, can be intimidating to learn. This entertaining reference tutorial provides a reader-friendly animation primer and a guided tour of all the program's tools and capabilities. Beginners will learn to use the software in no time, and experienced users will quickly take their skills to the next level. The book gives Flash users of all levels hands-on instructions to help them master:

  • Special effects
  • Morphing
  • Adding audio and video
  • Introducing interactivity
  • And much more
With Flash CS3: The Missing Manual you'll be able to turn an idea into a Flash animation, tutorial, or movie. This book will help you create online tutorials, training materials and full-blown presentations. It also teaches design principles throughout and helps you avoid elements that can distract or annoy an audience.

This is the first new release of Flash since Adobe bought Macromedia, which means that it's the first version that will integrate easily with other Adobe products. It's a whole new ballgame when it comes to Flash, and Flash CS3: The Missing Manual offers you complete and objective coverage. It's the perfect companion to this powerful software.

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