The Art of Halo: Creating A Virtual World

The Art of Halo: Creating A Virtual World
by Eric S. Trautmann

The Art of Halo: Creating A Virtual World
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Book Summary Information

Author: Eric S. Trautmann
Edition: Paperback
Audio: English (Unknown); English (Original Language); English (Published)
Published: 2004-11-09
ISBN: 0345475860
Number of pages: 176
Publisher: Del Rey

Book Reviews of The Art of Halo: Creating A Virtual World

Book Review: Pretty cool but outdated
Summary: 4 Stars

The Art of Halo is something that every major fan of the halo universe and Halo's art should have. The book itself is of good quality; you won't find weak binding or cheap manufacturing problems here. The book covers pretty much all of the basic topics you might expect, from character studies to weapon designs and environment studies. All in all i was hoping to be surprised a little more, this book covered all the typical topics that might be expected but didn't have anything too special. However, the art was great and it covered the many stages of development that the various species, machines and characters went through.
On a side note, i was somewhat misled by the title to assume that this book would cover the more modern games in the halo franchise, only to find that it was made apparently before the second game even came out, which was the biggest disappointment for me, but i guess that's my fault for not doing a little more research on it. I later found that "Art of Halo 3" was much more of what i was looking for, but apparently it is now a rare collectible and currently around $500. Sure hope they reprint a second edition sometime for cheaper. . .

Summary of The Art of Halo: Creating A Virtual World

When Halo® hit the shelves with the launch of the Xbox® in 2001, it was an immediate sensation. This action-packed science fiction?military combat game, set on a distant, war-torn, artificial planet, became an instant triumph with gamers?and scored numerous awards for its innovations, irresistibility, and sheer thrills. The Art of Halo is a showcase of its stunning visual style, a fascinating guided tour through the making of the phenomenon?from bright idea to brilliant result?and a testament to the creativity of the artists at Bungie Studios.

? Meet the brains behind Bungie, the birthplace of Halo
? Feast your eyes on a panorama of all-new artwork from its spectacular sequel Halo 2?one of the most eagerly-awaited games of 2004
? Discover the art of game design from the inside out, in interviews with?and illustrations by?the Halo creative team
? Learn the secrets of designing gear from the artists themselves
? Follow the construction of a crucial sequence from storyboard to completion, along with pages from the actual script
? Thrill to a gallery of glorious Halo artwork, including action figure designs, game packaging, cartoon strips, posters, T-shirts, and more

It?s all here?the story behind the sensation that GamePro declares ?above and beyond what console gamers have come to expect??in one virtuoso volume!

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