The DC Comics Guide to Digitally Drawing Comics

The DC Comics Guide to Digitally Drawing Comics
by Freddie E Williams II

The DC Comics Guide to Digitally Drawing Comics
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Book Summary Information

Author: Freddie E Williams II
Brand: Random House
Edition: Paperback
Audio: English (Unknown); English (Original Language); English (Published)
Published: 2009-09-01
ISBN: 0823099237
Number of pages: 144
Publisher: Watson-Guptill

Book Reviews of The DC Comics Guide to Digitally Drawing Comics

Book Review: Dangerously Good!
Summary: 5 Stars

Recently a friend had asked me my opinion on this book and to get back to him after I'd read it. I thought it would be much more productive to review/share my thoughts on this book here... also being as the holiday season is right around the corner, it would make a great gift.

Now, I can pretty much sum it up in one word, DANGEROUS!

Here's why, this book will pretty much walk you though creating comic pages digitally, from concept to final. It also provides some very helpful tips into creating elements you might find yourself using again and again...

Which is why I find this book to be so Dangerous. You see, it opens allot of doors to information that could easily be abused by some less then honest/dedicated arts. However, I can safely say this book has complied information on creating comics that I myself have spend almost 20 years learning from the real world and by reading countless other books on digital art.

Which is the other reason it's so Dangerous. Sometimes when people don't have to put forth any real effort to acquire knowledge, they act irresponsible with it... they don't respect it. Which is my biggest fear about this book. It really gives you every step, and compares the pros and cons to working traditionally as well as digital...

However, with that being said, every comic artist working digitally or in a hybrid of traditional and digital should read this book... I found myself saying many times while reading it, "Yup, figured that out the hard way" or "i've come to that very same conclusion myself" and even "oh yeah, that would be faster wouldn't it".

To be 100% honest, it's probably as important (if not more so) then Scott McCloud's "Understanding Comics" and it's a very productive read no matter how much you think you know about creating comics digitally, much less traditionally.

THIS IS NOT A "HOW TO DRAW BOOK"! It's a production book, it mainly focuses on how to create a digital work flow and create comic pages from start to finish. It works on the assumption you know how to draw already and picks up from there. It does make some points about the pros and cons to drawing on paper then scanning, vs drawing completely on the computer. It doesn't cover anatomy or things like that. Some of what's shown could be misconstrued or taken the wrong way when it comes to creating art digitally, which is another reason I feel it's dangerous. Some of what's presented might cause people to take short cuts (like tracing reference) rather then dedicating the time to actually learning to draw, which is a HUGE issue in art today. I'm sorry, tracing isn't drawing no matter which famous artist do it, it's wrong. No debate, no discussion.

That being said, if comics or manga is your passion, read this book, you won't be sorry and you will really learn something... if not many things ;)

Summary of The DC Comics Guide to Digitally Drawing Comics

At last?the first guide to drawing comics digitally! Artists! Gain incredible superpowers...with the help of your computer! The DC Comics Guide to Digitally Drawing Comics shows how to give up pencil, pen, and paper and start drawing dynamic, exciting comics art entirely with computer tools. Author Freddie E Williams is one of DC Comics' hottest artists and a leader in digital penciling and inking?and here, in clear, step-by-step directions, he guides readers through every part of the digital process, from turning on the computer to finishing a digital file of fully inked comic art, ready for print. Creating a template, sketching on the computer, penciling, and finally inking digitally are all covered in depth, along with bold, timesaving shortcuts created by Williams, tested by years of trial and error. Step into the digital age, streamline the drawing process, and leap over the limitations of mere physical drawing materials with The DC Guide to Digitally Drawing Comics.

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